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Showing posts with label C and CPP books. Show all posts
Showing posts with label C and CPP books. Show all posts
1

Apress Beginning C From Novice to Professional 4th Edition

  • Ravva Vamsi

  • Apress Beginning C From Novice to Professional 4th Edition

     
    Apress Beginning C From Novice to Professional 4th Edition
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    THIS IS AN EXCELLENT BOOK TO GAIN FULL KNOWLEDGE IN 'C'


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    Computer Graphics C Version

  • Ravva Vamsi

  • Computer Graphics C Version


    Book Summary of Computer Graphics, C Version (2nd Edition)

    This timely new version of a popular computer graphics book features the C language in programming examples to demonstrate the implementation of graphics application. These well-known authors assume no prior knowledge of computer graphics when presenting the basic principles for the design, use, and understanding of computer graphics systems. However, some knowledge of C programming is assumed as the reader learns how to use algorithms for creating and manipulating graphics displays.


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    C++ Programming Language SPECIAL EDITION

  • Ravva Vamsi

  • C++ Programming Language SPECIAL EDITION


     
                                                                          
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    The Complete Reference Of C++

  • Ravva Vamsi

  • The Complete Reference Of C++




    Book Summary of The Complete Reference C++
    This book covers everything from keywords, syntax, and libraries, to advanced features such as overloading, inheritance, virtual functions, namespaces, templates, and RTTI—plus, a complete description of the Standard Template Library (STL). Directed at intermediate to advanced users, this book delivers full coverage of utilizing C++ with clear instruction that’s easy to follow and implement.

    About the Author
    Herbert Schildt is a world leading programming author.

    Table of Contents
    Part I: The Foundation of C++: The C Subset
    1: An Overview of C
    2: Expressions
    3: Statements
    4: Arrays and Null-Terminated Strings
    5: Pointers
    6: Functions
    7: Structures, Unions, Enumerations, and User-Defined Types
    8: C-Style Console I/O
    9: File I/O
    10: The Preprocessor and Comments
    Part II: C++
    11: An Overview of C++
    12: Classes and Objects
    13: Arrays, Pointers, References, and the Dynamic Allocation Operators
    14: Function Overloading, Copy Constructors, and Default Arguments
    15: Operator Overloading
    16: Inheritance
    17: Virtual Functions and Polymorphism
    18: Templates
    19: Exception Handling
    20: The C++ I/O System Basics
    21: C++ File I/O
    22: Run-Time Type ID and the Casting Operators
    23: Namespaces, Conversion Functions, and Other Advanced Topics
    24: Introducing the Standard Template Library
    Part III: The Standard Function Library
    25: The C-Based I/O Functions
    26: The String and Character Functions
    27: The Mathematical Functions
    28: Time, Date, and Localization Functions
    29: The Dynamic Allocation Functions
    30: Utility Functions
    31: The Wide-Character Functions
    Part IV: The Standard C++ Class Library
    32: The Standard C++ I/O Classes
    33: The STL Container Classes
    34: The STL Algorithms
    35: STL Iterators, Allocators, and Function Objects
    36: The String Class
    37: The Numeric Classes
    38: Exception Handling and Miscellaneous Classes
    Part V : Applying C++
    39: Integrating New Classes: A Custom String Class
    40: An Object-Oriented Expression Parser


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